Incredible Crisis (1999)

- Developer
- Polygon Magic, Tecmo
- Publisher
- Titus Interactive, Tokuma Shoten
- Platforms
- PlayStation
- Genres
- Fighting, Quiz/Trivia, Adventure, Arcade
- Rating
- 3.8 of 5, 10 player ratings
- Main story
- about 3.0 hours
- Completionist
- about 3.0 hours

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A deliriously chaotic parade of misfortunes that feels like a cartoon family's worst day played out through frantic minigames and absurd slapstick energy.
chaoticfranticabsurdistcomedicfrenziedlightheartedunpredictablewhimsical
About
It is grandmother Haruko's birthday. She wants everyone home early for her special day: the day that serves as a reminder that she has been alive for more years than she can remember. Unfortunately, her family has completely forgotten and make up last-minute birthday promises to Haruko. The game begins like any other normal day for the family members - father Taneo, mother Etsuko, daughter Ririka, and son Tsuyoshi - until strings of events stand as obstacles in their way of returning to Haruko's with the presents.
Screenshots



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