Invisible Bugs (1989)

- Platforms
- Apple II
- Where to get it
- My Abandonware

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Playing feels like navigating an unseen, conceptual puzzle where you rely on intuition and indirect cues rather than direct visual feedback.
abstractminimalistmysteriousretroslow-pacedconceptualexperimental
About
Released in 1989 for the Apple II, *Invisible Bugs* presents gameplay centered on creatures that cannot be seen by human eyes. The title suggests a narrative or mechanic involving entities operating beyond normal visual perception within this early computer experience. Specific plot details and character names are not provided in the available facts.
More games like this
- Gionbana [BET] (Japan 890207) (1989)
Blind Maze (1989)
The Kristal (1989)
Egghead (1989)
BumpMaze (1989)
Hydefos (1989)
Insects in Space (1989)
Hai no Majutsushi (1989)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.