Underplayed Gems

James Pond 2: Codename - RoboCod (1991)

James Pond 2: Codename - RoboCod cover
Developer
Vectordean
Publisher
Electronic Arts, Tec Toy, Ocean Software, Eclipse Productions, Millennium Interactive, Electronic Arts Victor, American Softworks Corporation, Victor Entertainment
Platforms
Acorn Archimedes, Amiga CD32, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Atari ST/STE, DOS, Amiga, Super Famicom
Genres
Platform
Rating
3.2 of 5, 32 player ratings

How it feels

A quirky platformer where a spy fish stretches to new heights recovering stolen toys across candy and toy-themed worlds.

light-heartedcomedycolorfulplayfuladventurearcade-style

About

In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

Screenshots

James Pond 2: Codename - RoboCod screenshot 1James Pond 2: Codename - RoboCod screenshot 2James Pond 2: Codename - RoboCod screenshot 3James Pond 2: Codename - RoboCod screenshot 4

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