Jikkyou Pawafuru Puroyakyu 4 (1997)

- Developer
- Diamond Head
- Publisher
- Konami
- Platforms
- Nintendo 64
- Genres
- Sport

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A Japanese baseball simulation and N64 debut for the series, introducing analog controls and a deep career mode.
sports simbaseballrealisticcompetitivejapaneselicensed
About
Jikkyou Pawafuru Puroyakyu 4 is the fourth mainline entry in the series, and the first for Nintendo 64. It's the first entry to support analog controls. This game's Success Mode introduces Akio Yabe and Mamoru Ikari, who would both go on to become reoccurring characters in the series.
Screenshots






More games like this
Jikkyou Pawafuru Puroyakyu 5 (1998)
Jikkyou Pawafuru Puroyakyu S (1997)
Jikkyou Pawafuru Puroyakyu '97: Kaimaku-ban (1997)
Jikkyou Pawafuru Puroyakyu '98: Kaimaku-ban (1998)
Jikkyou Pawafuru Puroyakyu '95 (1994)
Jikkyou Pawafuru Puroyakyu: Basic-ban 2001 (2001)
Jikkyou Pawafuru Puroyakyu 12: Kettei-ban (2005)
Jikkyou Pawafuru Puroyakyu 6 (1999)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
More by Diamond Head
Jikkyou Pawafuru Puroyakyu 9 (2002)
Jikkyou Pawafuru Puroyakyu 10: Chou Kettei-ban - 2003 Memorial (2003)
Jikkyou Pawafuru Puroyakyu 11 (2004)
Jikkyou Pawafuru Puroyakyu 9: Kettei-ban (2002)
Jikkyou Pawafuru Puroyakyu 11: Chou Kettei-ban (2004)
Jikkyou Pawafuru Puroyakyu 10 (2003)
Jikkyou Pawafuru Puroyakyu 6 (1999)
Jikkyou Pawafuru Puroyakyu 7: Kettei-ban