Underplayed Gems

Kaizo Mario 64 (2009)

Kaizo Mario 64 cover
Developer
OmegaEdge29
Platforms
Nintendo 64
Genres
Platform
Main story
about 13 hours
Completionist
about 16 hours
The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A notorious kaizo Mario 64 hack demanding perfect execution through cleverly repositioned enemies and objects.

brutally hardkaizoprecisionchallengingrom hackpunishing

About

Kaizo Mario 64 is a ROM hack made by OmegaEdge29 in 2009. It contains 120 stars and requires Mario to collect every last star before he can enter the final stage, Bowser in the Sky. As the name suggests, this hack is intended to be a much more difficult version of the game. This hack does not alter the level geometry of any of the stages, but instead adds difficulty by moving, adding, and replacing the objects within the stages. In general, this hack was not designed with glitches in mind, so many stars can be collected easily with trivial glitches or skips.

More games like this

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.