Kaizo Mario 64 (2009)

- Developer
- OmegaEdge29
- Platforms
- Nintendo 64
- Genres
- Platform
- Main story
- about 13 hours
- Completionist
- about 16 hours

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A notorious kaizo Mario 64 hack demanding perfect execution through cleverly repositioned enemies and objects.
brutally hardkaizoprecisionchallengingrom hackpunishing
About
Kaizo Mario 64 is a ROM hack made by OmegaEdge29 in 2009. It contains 120 stars and requires Mario to collect every last star before he can enter the final stage, Bowser in the Sky. As the name suggests, this hack is intended to be a much more difficult version of the game. This hack does not alter the level geometry of any of the stages, but instead adds difficulty by moving, adding, and replacing the objects within the stages. In general, this hack was not designed with glitches in mind, so many stars can be collected easily with trivial glitches or skips.
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Super Mario 74: Extreme Edition (2012)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.