KeeperRL (2024)

- Developer
- Electric Succubi
- Platforms
- Windows, macOS, Linux
- Genres
- RPG, Simulation, Strategy
- Rating
- 4.2 of 5, 1,795 player ratings
- Typical playtime
- about 19 hours
- Where to get it
- Steam
How it feels
A strategic, retro dungeon simulator where you build and defend an evil lair with turn-based tactical combat and roguelike permadeath.
retrodungeon managementrogueliketurn-based tacticsdark fantasysandboxvillain protagonistbase-building
What players say
Players praise the Dungeon Keeper concept but find the execution frustrating. Many report that minion AI requires constant micromanagement, especially for resource hauling. Others note the forced permadeath feels punishing rather than strategic, since a single random event can end a 20-hour save. A split exists: some enjoy the core game, while many call it shallow compared to Dwarf Fortress.
Trailer
Screenshots





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