Killer Instinct Gold (1996)

- Developer
- Rare
- Publisher
- Nintendo, Playtronic
- Platforms
- Nintendo 64
- Genres
- Fighting
- Rating
- 3.5 of 5, 28 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A slick, combo-heavy fighting game with sci-fi flair and brutal speed, serving as Nintendo 64's answer to Mortal Kombat.
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About
Rare was a prominent second-party developer for Nintendo, and produced the Killer Instinct series exclusively for the company as their response to Mortal Kombat. Following the success of the 1995 Killer Instinct port for the Super Nintendo home console, Rare began a sequel for the same console. They transitioned development to the Nintendo 64 upon its announcement. Gold was scheduled as a launch title for the new console but was delayed until its North American release in November 1996. It received a wider release in May 1997. It was also included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.
Screenshots





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Mortal Kombat Trilogy (1996)
Deadly Arts (1998)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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