Killing Zone (1996)

- Developer
- Scarab
- Publisher
- Acclaim, Naxat Soft
- Platforms
- PlayStation
- Genres
- Fighting

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A clunky but earnestly campy 3D arena brawl where classic monsters trade special moves in one-on-one bouts.
datedcampyarcade-stylecompetitivemythologicalmonster-themedstraightforwardnostalgic
About
In a mythical realm, in some unheard of dimension, all of the world's greatest monsters and mythological creatures have gathered to battle it out through this one-on-one 3D fighting game. Frankenstein, Medusa, Wolfman, the Minotaur, and a half-dozen others join this cast of classic monsters. Fighting mechanics mix elements from both Street Fighter II and Virtua Fighter, with directional combinations and button-tap sequences used for all of the special moves.
Screenshots




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Robo Pit (1996)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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