Underplayed Gems

Ancient Qumran: A Virtual Reality Tour (2007)

Ancient Qumran: A Virtual Reality Tour poster
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The 3D catalogue: film cases on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalogue in 3D

The film shelves have a room of their own that you can walk around in. The cat behind the counter is the AI Catbot, and they pick real films from the same catalogue when you tell them what you feel like watching. Nothing is for sale, here or in there. Go in from here and this film is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

This film is a computer generated virtual reconstruction of the ancient Khirbet Qumran site. It presents a visual model of the settlement linked to the Dead Sea Scrolls and is shown with a spoken historical interpretation.

educationalinformativevisualstatelyquiettheoreticalreconstructive

What happens

Ancient Qumran: A Virtual Reality Tour is the title of a computer-generated film that presents a theoretical reconstruction of the ancient Khirbet Qumran site in the West Bank. The film is silent, but is projected together with an oral presentation interpreting the Qumran site's historical significance. The film and presentation were authored by Robert Cargill, while a graduate student at UCLA and an associate of the Qumran Visualization Project (QVP) that was directed by UCLA bible scholar William Schniedewind. QVP presents itself as "a tool to better illustrate the daily life of the community described within the [Dead Sea] scrolls." The UCLA International Institute cites Cargill and Schniedewind as saying that their new virtual model resolves long-simmering controversies surrounding the important Dead Sea Scrolls site. (from Wikipedia, CC BY-SA)

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