Underplayed Gems

The Real Adventures of Jonny Quest (1996)

The Real Adventures of Jonny Quest poster
Directed by
Mike Milo
Genre
action television series, drama television series, children's television series, fantasy television series, adventure television series, science fiction television series
Country
United States
Length
2 seasons, 52 episodes
Rating
7.2 of 10 from 46 voters
Elsewhere
IMDb
The 3D catalogue: film cases on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalogue in 3D

The film shelves have a room of their own that you can walk around in. The cat behind the counter is the AI Catbot, and they pick real films from the same catalogue when you tell them what you feel like watching. Nothing is for sale, here or in there. Go in from here and this series is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Teenager Jonny Quest and his friends Hadji and Jessie travel the world with their scientist father and bodyguard to investigate strange mysteries and legends. They also explore a virtual reality world called QuestWorld using computer animation. The show follows their adventures in both real and digital realms.

adventurousnostalgicfast-pacedfamily-friendlymysterioussci-fiexoticlighthearted

What happens

The Real Adventures of Jonny Quest (also known as Jonny Quest: The Real Adventures) is an American animated television series produced by Hanna-Barbera Cartoons and broadcast on Cartoon Network from August 26, 1996, to April 16, 1997. It is a continuation of Jonny Quest (1964) and The New Adventures of Jonny Quest (1986) and features teenage adventurers Jonny Quest, Hadji Singh, and Jessie Bannon as they accompany Dr. Benton Quest and bodyguard Race Bannon to investigate strange phenomena, legends, and mysteries in exotic locales. Action also takes place in the virtual realm of QuestWorld, a three-dimensional cyberspace domain rendered with computer animation. Conceived in the early 1990s, Real Adventures suffered a long and troubled development. Hanna-Barbera dismissed creator Peter Lawrence in 1996 and hired new producers to finish the show. John Eng and Cosmo Anzilotti completed Lawrence's work; David Lipman, Davis Doi, and Larry Houston wrote new episodes with reworked character designs akin to those of classic Quest. Each team produced half of the show's fifty-two episodes. While Lawrence's team crafted stories of real-world mystery and exploration, later writers used science fiction and paranormal plots. Turner supported the show through a massive marketing campaign with 33 licensees. Real Adventures debuted with an unprecedented wide release on Cartoon Network, TBS, and TNT, airing 21 times per week. Critics have debated the show's animation, writing, and spirit compared to classic Quest, but it has also received praise for these same reasons. Real Adventures failed to gain high ratings with its target demographics, and its merchandise performed poorly, leading to its cancellation after 52 episodes. Since the show ended, reruns have aired on Toonami, CNX, and other Turner networks. Turner Home Entertainment and Warner Home Video have released eight VHS tapes and two laserdiscs, and all 52 episodes are available on DVD and for digital purchase on the iTunes Store. (from Wikipedia, CC BY-SA)

More like this

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