Underplayed Gems

Rendering Ranger: R2 (1995)

Rendering Ranger: R2 cover
Developer
Rainbow Arts
Publisher
Virgin Interactive Entertainment
Platforms
Super Nintendo Entertainment System, Super Famicom
Genres
Shooter, Platform

How it feels

A hybrid shoot-em-up and platformer with pre-rendered visuals and relentless sci-fi action defending Earth from invasion.

intenseaction-packedsci-ficinematicfast-paced

About

Rendering Ranger R2 is an action game developed by Rainbow Arts and published by Virgin Interactive in 1995 for the Super Famicom in Japan only. The game was slated to be released in western territories under the name Targa, but this version ended cancelled due to Rainbow Arts being unable to secure a publisher at the time. The game was created by Manfred Trenz, utilizing pre-rendered graphics. Players control the titular Rendering Ranger, a special forces soldier tasked with defending the Earth and its remaining inhabitants from a devastating alien invasion. A high score screen is present and there are many different types of laser guns to acquire throughout the post-apocalyptic adventure. The player can choose from three to seven lives. However, there are no continues so practice is essential to winning the game. The player can take five hits before losing a life but pits automatically make him lose a life. Weapons are found in floating orbs, and each color holds a different kind of gun.

Screenshots

Rendering Ranger: R2 screenshot 1Rendering Ranger: R2 screenshot 2Rendering Ranger: R2 screenshot 3Rendering Ranger: R2 screenshot 4Rendering Ranger: R2 screenshot 5Rendering Ranger: R2 screenshot 6

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