Underplayed Gems

Turrican (1990)

Turrican cover
Developer
Rainbow Arts
Publisher
Ballistic, Accolade, Amiga, Rainbow Arts
Platforms
BlackBerry OS, Commodore C64/128/MAX, ZX Spectrum, Sega Mega Drive/Genesis, Atari ST/STE, TurboGrafx-16/PC Engine, Commodore CDTV, Amiga
Genres
Shooter, Platform
Rating
4.1 of 5, 29 player ratings

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A relentless sci-fi shooter-platformer where you blast through waves of enemies in classic 90s arcade fashion.

fast-pacedaction-packedsci-firun and gunretroarcade-styleintense

About

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

Screenshots

Turrican screenshot 1Turrican screenshot 2Turrican screenshot 3Turrican screenshot 4Turrican screenshot 5Turrican screenshot 6

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More by Rainbow Arts

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.