Underplayed Gems

Resident Evil Code: Veronica (2000)

Resident Evil Code: Veronica cover
Developer
Nextech
Publisher
Eidos Interactive, Capcom, Sega
Platforms
Dreamcast
Genres
Shooter, Puzzle, Adventure
Rating
3.5 of 5, 77 player ratings

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The catalog in 3D

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How it feels

Claustrophobic survival horror blending monster combat and item puzzles inside a nightmarish island prison setting.

survival horrortensepuzzle-heavydarkatmosphericslow-burn

About

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

Screenshots

Resident Evil Code: Veronica screenshot 1Resident Evil Code: Veronica screenshot 2Resident Evil Code: Veronica screenshot 3Resident Evil Code: Veronica screenshot 4Resident Evil Code: Veronica screenshot 5

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.