Underplayed Gems

Tenchi wo Kurau (1994)

Tenchi wo Kurau cover
Developer
Sun L
Publisher
Capcom
Platforms
Game Boy
Genres
Role-playing (RPG), Strategy

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Lead Liu Bei through an alternate Three Kingdoms saga in this unique strategy-RPG set in ancient China.

strategyhistoricalslow-pacedcerebralwarfarerpg-lite

About

Despite many sources claiming that Tenchi wo Kurau for Game Boy is a port of the NES original, it’s actually a totally new game. It’s not even developed by Capcom, but instead Sun L, the developer responsible for the Game Boy ports of Gargoyle’s Quest II and Street Fighter II. Tenchi wo Kurau follows a similar storyline to the previous entries, but reshuffles things in interesting ways. Rather than starting with Zhang Fei, Liu Bei, and Guan Ye’s blood oath, you begin only as Liu Bei. The initial hour of gameplay involves finding his companions, joining up with the army, and destroying the Yellow Turbans.

Screenshots

Tenchi wo Kurau screenshot 1Tenchi wo Kurau screenshot 2

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More by Sun L

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.