Underplayed Gems

The 1st Annual Vanilla Level Design Contest: Collaboration Hack (2016)

The 1st Annual Vanilla Level Design Contest: Collaboration Hack cover
Developer
SMW Central
Platforms
Super Nintendo Entertainment System
Genres
Platform, Adventure
Main story
about 5.0 hours
Completionist
about 10 hours
Where to get it
Website

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Fifty community-designed Mario World levels playable in any order, showcasing diverse fan creativity and design styles.

fan-madecreativeplatformervariednostalgiccasual

About

This a compilation of the levels from the 2008 Vanilla Level Design Contest (VLDC) It contains 50 levels which you can play in any order you wish - all of them are open from the start.

Screenshots

The 1st Annual Vanilla Level Design Contest: Collaboration Hack screenshot 1The 1st Annual Vanilla Level Design Contest: Collaboration Hack screenshot 2The 1st Annual Vanilla Level Design Contest: Collaboration Hack screenshot 3The 1st Annual Vanilla Level Design Contest: Collaboration Hack screenshot 4

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More by SMW Central

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.