Underplayed Gems

Tomb Raider II: Collector's Edition (2002)

Tomb Raider II: Collector's Edition cover
Developer
Core Design
Publisher
Eidos Interactive
Platforms
PlayStation
Genres
Adventure
Main story
about 23 hours
Completionist
about 26 hours

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A methodical mix of exploration, environmental puzzle-solving, and increasingly frequent combat as Lara navigates hazardous, athletic 3D levels.

adventurousexploratorypuzzle-drivenaction-orientedchallengingmethodicalatmosphericplatforming-focused

About

Tomb Raider II is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.

Screenshots

Tomb Raider II: Collector's Edition screenshot 1Tomb Raider II: Collector's Edition screenshot 2Tomb Raider II: Collector's Edition screenshot 3

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More by Core Design

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.