Underplayed Gems

Tomb Raider: The Prophecy (2002)

Tomb Raider: The Prophecy cover
Developer
Ubi Soft Studios SRL
Publisher
Ubi Soft Entertainment
Platforms
Game Boy Advance
Genres
Adventure

More by Ubi Soft Studios SRL

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A scaled-down Tomb Raider romp through quasi-3D ruins, made tougher by its lack of a proper save feature.

tenseold-schoolaction-adventurepunishingexploratory

About

Tomb Raider: The Prophecy is the first game for the Gameboy Advance. Lara is now in a quasi-3D overhead environment, as opposed to the 2D-platformer view of the previous handheld versions. This view proves helpful while Lara runs, jumps, shimmys, and shoots around. Although there is lack of a save feature, there is a password system which lets you restore back to 'almost' where you left.

Screenshots

Tomb Raider: The Prophecy screenshot 1Tomb Raider: The Prophecy screenshot 2Tomb Raider: The Prophecy screenshot 3

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More by Ubi Soft Studios SRL

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.