Underplayed Gems

Umi no Oh! Yah! (1998)

Umi no Oh! Yah! cover
Developer
Progress Software
Publisher
Victor Interactive Software, Marvelous
Platforms
PlayStation 3, PlayStation, PlayStation Portable
Genres
Sport, Strategy

More by Progress Software

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A calm, methodical fishing experience where planning your route and piloting the boat matters as much as the actual catch.

casualmethodicallow-keysimulation-likerelaxinginstructionalpatientmellow

About

One of the things that really makes a difference in Umi No Oh! Yah! from the rest of fishing games is that you first select the fishing spot on the map and then you have to drive the boat until those places (there is an auto pilot mode) and we you arrive there you can start to fish. The game features a story mode and a training mode to learn how to catch a fish. In this game to fish you don't move the rod, you move the boat.

Screenshots

Umi no Oh! Yah! screenshot 1Umi no Oh! Yah! screenshot 2Umi no Oh! Yah! screenshot 3Umi no Oh! Yah! screenshot 4

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More by Progress Software

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.