Underplayed Gems

Jockey's Road (2002)

Jockey's Road cover
Developer
Progress Software
Publisher
Microsoft Game Studios
Platforms
Xbox
Genres
Racing, Simulator

More by Progress Software

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The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A horse-racing sim with light roleplay trappings, built for fans wanting a deeper, story-flavored take on the genre.

nichemethodicalnarrative-tingedsimulation-focused

About

Jockey's Road was developed by veteran horse-racing game developer Progress, and was intended to bring a new role-playing element into the genre. As in previous horse-racing games, players assume the role of a jockey and race on a variety of tracks. More than 300 horses, which are randomly generated in polygon form using data inputted by the user, are featured in the game. The script for the game was written by Kenji Terada, who is known for his work as a scriptwriter for Final Fantasy I, Final Fantasy II, and Final Fantasy III on the Famicom.

Screenshots

Jockey's Road screenshot 1

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More by Progress Software

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.