Jockey's Road (2002)

- Developer
- Progress Software
- Publisher
- Microsoft Game Studios
- Platforms
- Xbox
- Genres
- Racing, Simulator

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A horse-racing sim with light roleplay trappings, built for fans wanting a deeper, story-flavored take on the genre.
nichemethodicalnarrative-tingedsimulation-focused
About
Jockey's Road was developed by veteran horse-racing game developer Progress, and was intended to bring a new role-playing element into the genre. As in previous horse-racing games, players assume the role of a jockey and race on a variety of tracks. More than 300 horses, which are randomly generated in polygon form using data inputted by the user, are featured in the game. The script for the game was written by Kenji Terada, who is known for his work as a scriptwriter for Final Fantasy I, Final Fantasy II, and Final Fantasy III on the Famicom.
Screenshots

More games like this
Gallop Racer 2003: A New Breed (2002)
Gallop Racer 2001 (2001)
Gallop Racer 2006 (2005)
Gallop Racer (1999)
Derby Jockey: Kishu-ou he no Michi (1994)
Stakes Winner 2 (1996)
Gallop Racer 2000 (2000)
Jockey Rush (2016)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.


