Underplayed Gems

Wild Arms XF (2007)

Wild Arms XF cover
Developer
Media.Vision
Publisher
505 Games, XSEED Games, Sony Computer Entertainment
Platforms
PlayStation Vita, PlayStation Portable
Genres
Role-playing (RPG), Strategy
Where to get it
Website

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How it feels

A grid-based tactical RPG likened to chess that feels methodical and strategically deliberate.

tacticalstrategicslow-burnfantasticalmethodical

About

Wild Arms XF is a 2D turn-based tactical role-playing game, creating a gameplay experience somewhere between Dungeons & Dragons and chess. Players are given control of a small squad of characters (six or less) and placed on a grid-based map resembling a geographical location (a swamp, a town, a river), upon which they fight battles to progress through the game. As with most T/RPGs, positional advantage can be critical to victory, and players are encouraged to outmaneuver their enemies as well as outgun them. The game emphasizes positioning and maneuvering by the inclusion of "Formation Arts," which increase attack damage when an enemy is surrounded by your characters in a line, a triangle or a circle. Wild Arms XF is a member of the small subsection of T/RPGs whose battlefields are based around hexagonal tiles instead of squares. "Combination Arts" return from previous Wild ARMs titles, allowing characters to target an enemy in a waiting state and then deliver their attacks simultaneously with the next ally to attack their target. If the player succeeds in executing an uninterrupted series of commands, the damage inflicted upon enemies will increase significantly. On the other hand, the enemy gets the same advantage.

Screenshots

Wild Arms XF screenshot 1Wild Arms XF screenshot 2Wild Arms XF screenshot 3Wild Arms XF screenshot 4Wild Arms XF screenshot 5Wild Arms XF screenshot 6

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.