Capcom Fighting All-Stars

- Developer
- Capcom
- Platforms
- PlayStation 2
- Genres
- Fighting
- Where to get it
- Website
How it feels
A 3D crossover fighter assembling Capcom characters that feels like an ambitious but unfinished experiment in translating 2D combat into a new dimension.
fightingcrossoverfantasycompetitivearcade-styleunfinished feelexperimental
About
Originally, Capcom Fighting All-Stars was planned to be a 2D sequel to Capcom vs. SNK 2: Mark of the Millennium 2001, before being converted to 3D. However, due to SNK's financial troubles and restructuring, the title was redesigned as a Capcom-only crossover with twenty former SNK members designing it, using the models previously built for the original title. Like SNK's KOF: Maximum Impact games, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, which Capcom co-produced with Arika. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. According to an interview with former The King of Fighters director Toyohisa Tanabe, a secret character from Tanabe's old company (SNK) was set to be playable in Capcom Fighting All Stars.. While not confirmed, the figure bears a heavy resemblance to K' or Kyo Kusanagi.
Trailer
Screenshots






More games like this
- Capcom vs. SNK: Millennium Fight 2000 (2000)
- Capcom vs. SNK 2: Mark of the Millennium 2001 (2001)
- Tatsunoko vs. Capcom: Cross Generation of Heroes (2008)
- Capcom vs. SNK: Millennium Fight 2000 Pro (2001)
- Street Fighter EX2 Plus (1999)
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