Gacha Capsule Shop Simulator - Akihabara (2026)

- Developer
- UGC90
- Publisher
- UGC90, Gamersky Games
- Platforms
- Windows
- Genres
- Casual, Indie, Simulation, Early Access
- Rating
- 4.1 of 5, 366 player ratings
- Typical playtime
- about 10 hours
- Where to get it
- Steam
How it feels
Running a capsule toy shop feels like a calm, methodical loop of stocking machines, opening capsules, and watching your collection grow.
managementcollectingcasualrelaxingwhimsicalbusymethodicalcozy
What players say
Players compare it favorably to TCG Card Shop Simulator with a Japanese theme and find the core loop of opening gacha capsules rewarding. They split on staying power, with some hitting endgame by day 50 while others see dozens of hours ahead. Common complaints are the lack of automation for coin collection and restocking, and a bug where opened capsules don't register in the collection.
Screenshots






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