HyperZone (1991)

- Developer
- HAL Laboratory
- Platforms
- Super Nintendo Entertainment System, Super Famicom
- Genres
- Shooter
- Where to get it
- Website

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Futuristic hybrid racer-shooter where you blast enemies and earn ship upgrades while navigating neon sci-fi stages.
fast-pacedsci-fiintensearcade-styleshooterupgrade-driven
About
Hyper Zone plays like a cross between a racing game and shooter. The object of the game is to navigate each level while shooting enemies and earning points, until finally an encounter with a boss ends each level. After enough points are acquired, the player earns an "extend" and his or her ship is upgraded in the next stage. The player's ship can receive up to six upgrades.
Screenshots




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